Some of my past work experiences,
feel free to take a look and send a message if you ever have any questions!

Machine Learning Engineer || MLDSAI Inc. Internship - 2023
OpenAdapt: Worked on the OpenAdapt project which focuses on creating an open source tool for generalized process automation through transformers.

Autonomous Drone Racing, Reinforcement Learning Team Lead UTAT UAS || 2022 ⇾ Present
Wrote quad-copter code in the ROS environment to implement state estimation and localization. Implemented a novel non-linear model predictive contouring control system using principles of numerical optimal control in C++. Currently exploring PPO based RL to enhance drone performance.

Green House Controller || Arshvid Technology 2020 - 2021
Programmed a remote green house control system which allowed for easy monitoring and actuation of systems functioning within the greenhouse.
Front End: Developed using React.js and Bootstrap. Displayed status conditions on the various elements of the greenhouse ranging from sump pumps to alarms.
Back End: Developed using Python on a Raspberry Pi. Monitored 'General Purpose Input/Output' pin voltages to determine status of greenhouse operations, or activated certain pins based on requests sent from the front end.

Public Website || Listen Now || 2021
Designed the website for Listen Now using HTML, CSS, and JavaScript with reference to the preferences of the owner.

Crusher's Proof of Concept || Noodle Games || 2021-2022
Created a working proof of concept for an upcoming mobile game. Game was developed using C# in Unity to demonstrate the concepts of the game and run tests to determine multiplayer capabilities through MLAPI simulations.

Research Assistant || SkateScribe || 2022
Developed a testing framework to gather data on improving the surface finish of blades sharpened on the SkateScribe mill. Testing involved modifying spindle RPM and feed rate to assess the resulting differences in performance. Researched differences between mill waviness and roughness to determine methods of comparison. Assessed bugs in the SkateScribe interface and path algorithm.